Tomb Raider vs. Uncharted 3
Before Uncharted, there was Tomb Raider, and before Tomb Raider, there was Indiana Jones, an archeologist with dashing good looks and a talent for tu
Before Uncharted, there was Tomb Raider, and before Tomb Raider, there was Indiana Jones, an archeologist with dashing good looks and a talent for tu
Recently, the action/platforming genre has seen much attention due to the overwhelming success of the Uncharted series. It is no secret that Drake's adventures are directly influenced by the Tomb Raider games of the past, a series that has been promised a reboot for sometime. However, Lara Croft and the Guardian of Light is not what was expected.
I know what you're thinking... okay, so I probably have no idea what you're thinking, and I'm also probably better off for it. Just work with me here. As I was saying, I know what you're thinking: "I'll bet if I shell out $110 for that limited-edition Tomb Raider art book set, it will have some sort of production art featuring Lara Croft in the nude! After all, they're only making 2,000 copies, and for that kind of money, she had better show some skin! And besides, who could create a girl like Lara and not draw that?" You cheeky devil, you. Okay, that is perhaps more of a 1997 mentality, I will grant you that much (though I never understood why-- I never found her PlayStation character model to be terribly attractive). In any case, the truth of the matter is that Lara's creator, Toby Gard, has not drawn Ms. Croft with... er, "all her treasures on display" (yes, it did feel quite weird to type that), but not for a lack of trying.
It's been a while since we've heard anything about the next Tomb Raider, but a job posting on Gamasutra by Crystal Dynamics might shed some light on at least one aspect of the game. They don't call the game by name, but the ad says they are "looking for a talented, innovative lead designer on future AAA title development for XBox 360 and PS3," which fits the bill. It goes on to note that "[t]he candidate we're looking for will have current multiplayer, systems and technical experience and excels in highly collaborative, team environments."
Welcome, welcome to your weekly journey through the PlayStation Network releases. This week's release has got some pretty good stuff. Marvel vs. Capcom, which recently came out on Xbox Live Arcade, is now available for the PlayStation 3. That will run you 15 bucks. Also, it seems Sony has been on top of the ball about re-releasing classic PSone titles. The original Tomb Raider is the most notable title to come out this week and that will cost 10 bucks. The guys at Media Molecule are releasing their LittleBigPlanet Histroy Pack today. You can check out the details of that here. Continue reading for the official word from the PlayStation Blog.
Remember when several members of the development team at Crystal Dynamics were fired following the "underperformance" of Tomb Raider: Underworld? Perhaps they should have seen the writing on the wall, and tried harder to make a good product, one that people were interested in buying. After all, 2.6 million units sold is pure peanuts, right? Nevermind the fact that the game had a faster rate of sell-through than either Tomb Raider: Legend or Tomb Raider: Anniversary, according to Gamasutra.
Today was supposed to see the release of the first downloadable episode content for Tomb Raider Underworld, exclusively on the Xbox 360. That hasn't happened. Perhaps laying off key members of the development team for Tomb Raider Underworld wasn't such a good idea on Eidos' part, after all. According to Kotaku, an "unexpected technical issue" has knocked the DLC off-course for the second time since its originally-planned December launch. There's no new date for the episode, though it is probably not unrealistic to expect the second update, titled "Lara's Shadow," probably won't make its March 10th release, either.
Well, Tomb Raider: Underworld may have underdelivered for Eidos, but a promise is a promise, and I'm sure Microsoft's check cleared, so a new downloadable episode of Lara Croft's adventures is on its way. And now, it actually has a date.
Or as he puts it, "Trunderworld." It's a fitting review from Zero Punctuation this week, as we've all heard of the many issues which have surfaced since the game's release and apparently unexpected "low" sales. And for those who want a warm-up, here's his previous Tomb Raider review, for the Anniversary title.
As with many a starlet whose star has faded before her, it seems that the next move to revitalize the sagging career of Ms. Lara Croft is to delve into the arena of more "mature" rated content. Following on the Tomb Raider Forum posts by former Lead Designer Eric Lindstrom (it's confirmed to be him), another post has been caught by MTV Multiplayer as he explains how Lara's stuck with the T-rating for so long, and that an M-rating had been considered...