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IGN Implies Link-less Wii Zelda in Preview

IGN has posted their Wii 2010 Preview, which looks ahead at the months to come and picks out some of the best games yet to be released. Naturally, The Legend of Zelda: This Space for Rent is on the list, and it appears there could be new information afoot. Judge for yourself:I'd expect Nintendo's latest tech advancement Wii MotionPlus will be a focal point, and with as much talk as there was about unused Wii horsepower in Twilight Princess I also expect Link's next adventure to be a feast for the eyes. If it's even Link, that is…Emphasis mine. Hmm, now that's a curious thing to say. Does IGN know more than they are letting on? 1UP did something similar regarding Project Needlemouse. The question is, are we to take this as fact? Or are they merely speculating, "thinking out loud," as it were?

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Modern Warfare 2 Reviled by IGN Readers

Modern Warfare 2 is finally out, and the people are rejoicing... well, some of them, anyway. While all three versions of the game scored well at IGN, it seems their readers only agreed with them on two of the three platforms for which it is available. 28 reader reviews for the Xbox 360 version share in the praise, as do the ten for the PlayStation 3 version. As one might suspect, the PC version is where the real fun is to be found.

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IGN Uncovers "Secrets" of Nintendo's Wii Hardware

Found an interesting little article on IGN earlier called "Nintendo Wii Hardware Secrets." I'm not sure how many of these are really secrets, especially compared to some of the system secrets we've seen before across the big three consoles. Still, it might be good for a Wii newcomer. The list breaks down into "Your Mii Characters are Mobile," "Your Save Files are Mobile Too," "Switching Remote Numbers," "Change the Wii Remote Volume," and "Sync Remotes Without Sync Button." I got to try out some of these over the holidays with my cousin's new Wii, including the Mii transfer. Sadly, I didn't get to leave mine behind, but maybe next time. I'm still bugged by the restrictions placed on certain save files, though. As I've said in the past, the worst part is that it seems to be on the games you stand to lose the most in, like Animal Crossing. I don't mind working through Super Mario Galaxy again if I lose that data, but I really don't want to unlock everyone in Super Smash Bros. Brawl again, as I had to do over said holiday in order to pit Sonic against Mario with a friend who used to argue SEGA vs. Nintendo with me.

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Media: IGN Rewind Theater - Metroid: Other M

For those who have pored over the contents of Nintendo's E3 trailer for Metroid: Other M countless times, there may very well be little of any interest for you here. On the other hand, if you've looked at anything else since, you might find some stuff you missed during the first couple of views. And that's where these guys come in. As regards the guy who says "remember me," I personally love the idea that his name could be "Justin Bailey." It's just something a fan threw out on a message board, but just the same, the idea really appeals to me. I wonder if the Project M guys would dare to throw that bone. Even funnier would be if he were armed with the "Narpa Sword."

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IGN Introduces New Super Mario Bros. Wii's New Stars: Yvan and Wolley?

Perhaps the most common gripe I've seen about New Super Mario Bros. Wii since its unveiling has been that, instead of pulling from the vast selection of unusual and interesting characters to round out its four-player gameplay, players 3 and 4 appear to be relegated to two generic, ordinary, unremarkable Toads. However, it seems that problem has finally been solved. Eh, sort of.

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IGN Thinks Miyamoto is Cooking Up Something New

People really don't know what to make of Nintendo lately. The company itself is keeping a tight lid on its E3 plans, and many are looking upon them with pessimistic eyes, expecting nothing good to come from them ever again. Other, more optimistic observers believe it's simply a matter of time, and Nintendo will rock the house once again. And then we come to IGN's Matt Casamassina. He thinks something is up. As he wrote in his blog yesterday: "I think Nintendo's master designer has some new concoction brewing at the chocolate factory. Not just franchise sequels, but something completely out there." "Hopefully it doesn't turn us purple." I haven't really kept track of Casamassina's record on his Nintendo predictions and allusions (as they seem to come along rather frequently), so I'm really not sure what to think of this. Actually, scratch that. It's Miyamoto. He's always up to something. The question is simply "what?"

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IGN: "I Think You'll Be Excited" at Nintendo's Unannounced New Game

IGN revealed on a recent podcast that they would be attending a special event with Nintendo today that would look at a secret game. Now, posted to IGN's Twitter (via GoNintendo) is the following message: "Yo, @craigign here. Why was I at Nintendo today? I think you'll be excited when I can talk about it. Soon." Oh, but how soon is soon? E3 could be considered "soon," but not soon enough for me. What could it be? Something old (so to speak), or something new? Waiting is the hardest part. Then again, I imagine if we had more info, the wait would be harder still.

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IGN Says Wii Music Still Lacks Structure, Challenge

Despite the inevitable sales it will generate, Wii Music is still struggling to prove itself to the video games press. Nintendo showed the controversial Wii rhythm game during its press conference Thursday, arguing Wii Music is more than just a glorified noisemaker for children as countless hands-on previews have suggested. IGN's Daemon Hatfield remained unimpressed. The demonstration felt very similar to the presentation we watched at E3, where Nintendo also used the Mario Bros. tune to debut Wii Music. From what has been shown, the software still lacks structure and challenge. First, the 50+ songs are mostly public-domain selections that you would find in a kindergarten classroom. Aside from Nintendo's own game music and a couple '80s pop songs like "Material Girl," all that's being offered is stuff like "Twinkle Twinkle Little Star" and "Yankee Doodle Dandy." Also, the music you create doesn't sound good because it's produced with some of the dinkiest midi synthesizers we've ever heard. A crappy little $15 keyboard you would find at RadioShack might sound better than the violins, guitars, and horns of Wii Music. The route Nintendo has taken with Wii Music just sounds cheap. -- IGN Nintendo seems to have changed its tune on Wii Music, making a decided PR focus shift from the game's all-encompassing simplicity to the subtle complexity it insists is at the game's core. "What's powerful in Wii Music is this juxtaposition of something that looks so simple but is wonderfully difficult to master," says Nintendo of America President Reggie Fils-Aime. "We may have done that title an injustice at E3 by showing something that looked so easy. We made it appear too simple. Now we're showing the tremendous variety of instruments and tones and how challenging it is to make music that sounds good." Wii Music will be available Oct. 20 in North America.

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Reggie's Handheld Unit is So Pretty, Even IGN Wants to Touch It

Sean O'Neill got ahold of me earlier, and told me that he and Phillip, along with Mark Bozan of IGN, had a chance to talk to Nintendo of America President Reggie Fils-Aime about the Nintendo DSi. As it turns out, it seems that there is but the one Reggie has in America right now, a nice black one. Unlike the DS Lite, Sean says the DSi is very thin, has a black matte finish, and is "extremely pretty," also noting that it looks "really clean." And the fun part came when Mark asked Reggie if he "could touch it," just before realizing what it sounded as though he said, quickly adding "wait, that's not what I meant!" Phil, Sean, Reggie, and yes, even Mark all had a good laugh over it.