Dr. David's Indie Roundup: Anomaly 2, Sanctum 2, Sound Shapes DLC, and more
This is a fun week for indie game fans, as we’ve got a couple of new releases, an international launch, and some...
This is a fun week for indie game fans, as we’ve got a couple of new releases, an international launch, and some...
*Updated 3/21* GameZone's Exclusive Final Fantasy XIII-2 video guide will help you find every secret monster, wild artefact and fragment of time
Watch GameZone's updated video guide and master this challenging title
When the Wii 2 (aka Project Café) launches next year, it will likely be met with long lines, hardware shortages, a new franchise or two, and the pro
How viable are voice programs in role-playing games? By Michael Lafferty The Game Developers Conference in San Francisco last week was a real eye-ope
Do real-life players create unrealistic expectations in sports games? By Michael Lafferty When rules of the game are not adhered to, frustration can
Not all heroes carry the biggest guns or have the smoothest moves. They don’t always have chiseled jaws, perfectly proportioned busts, or massive b
Now that the Wii has matured and its eventual successor – the presumably titled Wii 2 – is no more than two years away, the current platform is g
We may not have a slew of reviews like we did last week, but GameZone still has plenty of notable content for all of you hungry gamers out there. Che
The European PlayStation Network confirmed this week that Killzone 3 will have cooperative play. The game will have two separate co-op modes with different content for different amounts of players. First, Sony confirmed what they called a standard co-op mode for Killzone 3. This will apparently at least feature online co-op for two players but Sony said little more beyond that. Considering the nature of the other co-op mode, it's possible that the "standard" co-op will in fact be two-player co-op through Killzone 3's campaign.